Project Overview:
Alias is a first-person psychological sci-fi mystery set aboard a derelict spacecraft. The player awakens from cryostasis with no memory of their identity or the mission that brought them here. As the vessel drifts deeper into uncharted space, haunting anomalies and fragmented logs hint at a buried truth: you may not be alone… and you may not be who you think you are.
Alias is a first-person psychological sci-fi mystery set aboard a derelict spacecraft. The player awakens from cryostasis with no memory of their identity or the mission that brought them here. As the vessel drifts deeper into uncharted space, haunting anomalies and fragmented logs hint at a buried truth: you may not be alone… and you may not be who you think you are.
Development Focus:
As the lead developer, I’m focused on building gameplay logic, modular systems, and responsive environmental storytelling tools. Alias is a deep dive into AI event scripting, non-linear level design, and narrative-reactive mechanics that push beyond traditional player agency.
As the lead developer, I’m focused on building gameplay logic, modular systems, and responsive environmental storytelling tools. Alias is a deep dive into AI event scripting, non-linear level design, and narrative-reactive mechanics that push beyond traditional player agency.
Asset Use Disclaimer:
Visuals may include AI-generated or marketplace assets used for programming purposes only. I developed all the code, systems, and functionality.