Concept Art for my game Demo: Echoes Of Eden, an action adventure game inspired by a mix of Sekiro and Elden Ring.
Projected completion date: July 2025​​​​​​​
The Scar System is a core mechanic in Echoes of Eden, designed to transform death into meaningful progression. When a player chooses to resurrect, they acquire a Scar—a permanent modifier that grants both a gameplay buff and a world-altering curse. These Scars evolve the user interface, impact enemy behavior, influence NPC dialogue, and create persistent consequences for player survival. By intertwining death with identity, the Scar System invites players to weigh power against corruption with every choice to rise.

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